Wizard Animation Step

Create one clear action with presets, custom prompts, TrueMotion, reference video, duration, and loop controls.

Start from the approved image

The selected image becomes the starting frame. Confirm that the subject is complete, centered appropriately, and facing the intended direction before generating motion.

Preset or custom action

Presets cover common actions and directions. A custom animation has a reusable label such as Idle, Walk, Attack, Cast, or Death plus a prompt describing one primary action. Appearance is already defined by the source image, so focus on motion, timing, weight, and camera stability.

TrueMotion and reference clips

TrueMotion uses motion references for supported presets. A custom reference video guides movement patterns and timing and overrides TrueMotion when both are selected. Use a short, clear clip with motion compatible with the source pose and orientation.

Duration and looping

Choose the shortest duration that comfortably contains the action. Enable Loopable for cycles such as idle or walk. One-shot attacks and reactions generally should not be forced into a loop.

Review before continuing

Watch the beginning, middle, end, and loop seam. Use the Video Editor to trim unwanted lead-in or tail frames and choose a clean section before generating a sprite sheet.